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Epic Games is not considering prohibiting NFTs like Minecraft

Microsoft’s Mojang Production companies said Wednesday that any utilization of NFTs in the Minecraft gaming platforms would be prohibited eventually. As per new posts from the company’s CEO, the Epic Games Shop does not intend to take a similar preemptive strategy with NFTs in a video game.

A Twitter commenter yesterday questioned Tim Sweeney about pursuing Minecraft’s initiative. The user, who tagged Sweeney, stated that it would be great to hear the same sentiment from Epic Games Store.

It’s a position shared by Steam, the world’s biggest Computer gaming online market, which recently confirmed its prohibition on NFTs and blockchain technology in October. However, Epic Games Store resisted and stated that it would permit NFT titles, and a handful of such video games have already been confirmed. Sweeney maintained that position in his reply yesterday.

An NFT would be a blockchain digital asset that functions as a transfer of property to a single item. NFTs are frequently used for things like paintings, valuable items, pictures, and game content like virtual objects, munitions, and virtual land.

Epic Games Store is a Windows and Mac e-commerce platform with over 194 million active users as of December 31, 2021. Gala Games has also planned to launch its impending NFT-powered digital shooter Grit and upcoming games through the shopfront. In contrast, Mythical Games would introduce its virtual construct videogame Blankos Block Party on the website.

Why is Epic Games so settled on not banning NFTs?

Nevertheless, Epic Games is a much bigger group than its shopfront implies. This is also the company responsible for the hit videogame Fortnite and other games and the creator of Unreal Engine conception software, which is broadly used during playing games and other gaming industries.

The company does have big plans for the metaverse, lately elevating a whole other $2 billion at one $31.5 billion pricing with plans to create a virtual world.  Notwithstanding the permitting of many programmers to release NFT-focused gameplay on its online market, Epic Games has still yet to employ crypto and blockchain systems inside its videogames and instruments.

Epic’s abhorrence of gatekeeper meddling extends to the legal actions against both Google and Apple. Those disagreements arose due to the developer’s willingness to acquire in-game coins (V-Bucks) through the Fortnite mobile platform without offering the tech company a piece of the revenues. Fortnite was also eventually removed from the android & iOS app stores, and Epic sued the companies.

Sweeney had already previously expressed concerns about centrally controlled groups and such “walled garden” virtual organisms. Attending a meeting in November, he discussed Epic’s virtual world goals, which are imagined as an innovative 3D wed scattered across accessible, integrated platforms.

Ali Raza

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